V. ADAMS
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Level Design
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RPG Maker
Minecraft
N++
Fizzling's Fun House
Escape Room AR
Gamification
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UI
Top Left
A health bar
A mana bar
Both regenerate automatically with time
Top Right
A quest system that updates after the completion of a quest
Multiple quests and sub-quests to give the player choices and opportunities to explore the map
Bottom Left
Currency (picked up from killing enemies)
Shop system is enabled
Bottom Middle
XP Progression bar (gain XP after killing enemies, started in middle to show it works)
Abilities bar (explained further below)
Abilities
Player is given 3 different type of abilities
2 of the abilities are projectile weapons
The ice (1) and fire (3)
1 of the abilities is a regenerative ability
The heart (2)
It speeds up the natural regenerative rate of both health and mana
Code given is for one of the projectile abilities and the regenerative ability
Item Drop
When enemies are killed
You are automatically given money
They drop bags of money as well
Animations
Home
Portfolio
Level Design
>
RPG Maker
Minecraft
N++
Fizzling's Fun House
Escape Room AR
Gamification
Design Challenges
Game Jams
Unreal
>
RPG
Unity
SIP
Education
Skills
About
Contact